THE IDEA

Play again. Does cooperation survive?

Both players would benefit from mutual cooperation, yet each can gain by defecting in a single round. Repeated encounters make reputation and reciprocity relevant.

Inside this model

Mutual cooperation pays 3 each; mutual defection pays 1 each. A lone defector receives 5 and the cooperator 0. Tit for tat starts with cooperation, then copies the opponent's previous actual move. Noise independently flips each intended move.

Out in the world

A practical use

Recurring supplier relationships can reward reliability, while short-term incentives reward cutting corners. Try how reciprocal strategies respond to mistakes.

WHERE IT BREAKS

A useful lens. Not a universal law.

  • The payoff table and strategies are fixed. This experiment does not establish one universally best strategy; communication, forgiveness and the end of a relationship can change outcomes.

Associated thinkers

Further reading

Explore the original research or the teaching reference behind this experiment.

Robert Axelrod — The Evolution of Cooperation ↗